Using the augmented reality for training engineering students

  • Vitalii Ivanov  
  • bIvan Pavlenko  
  • cJustyna Trojanowska  
  • Yurii Zuban  
  • Dmytro Samokhvalov  
  • Pawel Bun  
  • Sumy State University, Faculty of Technical Systems and Energy Efficient Technologies, Department of
    Manufacturing Engineering, Machines and Tools
  • Sumy State University, Faculty of Technical Systems and Energy Efficient Technologies, Department of General
    Mechanics and Machine Dynamics
  • c, Poznan University of Technology, Faculty of Mechanical Engineering and Management, Chair of Management and
    Production Engineering
  • d, e Sumy State University, Organizational-Methodical Center of E-Learning Technologies
Cite as
V. Ivanov, I. Pavlenko, J. Trojanowska, Y. Zuban, D. Samokhvalov, P. Buń (2018). Using the augmented reality for training engineering students. Proceedings of the 4th International Conference of The Virtual And Augmented Reality In Education (VARE 2018), pp. 57-64. DOI: https://doi.org/10.46354/i3m.2018.vare.010

Abstract

Preparation of highly qualified engineers allows solving complex tasks of development, implementation and
service of innovative technical systems and technologies, requires new approaches to the educational process. Improving the competitiveness of graduates on the labor market, acquiring and accumulating production experience are needed tasks of higher education system. In the present article, the interdisciplinary relationships between disciplines of specialty “Applied Mechanics” are being presented.
Approaches for students’ professional competences for the disciplines “Descriptive Geometry”, “Engineering
Graphics”, “Computer Graphics in Engineering” are being proposed. The importance of computer disciplines
and their correspondence with professional disciplines were confirmed with regard the necessity of increasing the quality of the educational process. Engineering graphics training for modern engineer is the transfer of graphic information from an idea to manufacturing. The ability to design graphic images is an integral skill of an engineer. Due to limited lecture time, the presenting of material on the relationship between 3D geometry and their 2D projections by means of traditional approach seems to be rather complicated. In the present paper, a mobile application based on Augmented Reality is being proposed and allows representing 2D drawings in 3D models. The program is aimed on improving spatial skills and increase the students’ educational motivation. Implementation of the results in the educational process shows the effectiveness and the possibility of this application to support training activities in other areas of engineering. Mobile application “AR in Engineering Graphics” based on using the technology of augmented reality was developed and implemented into the educational process for overcoming the challenges related to the graphic training of future engineers.

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