Serious Game for Education and Training of Industrial Managers respect Pandemics
- a Agostino G. Bruzzone ,
- b Marina Massei,
- c Alessandro De Gloria,
- d Francesca De Rosa,
- e Alberto De Paoli,
- f Enrico Ferrari
- a.b.c.d STRATEGOS, Genoa University, villa Cambiaso, 16145 Genova, Italy
- e,f Simulation Team, Italy
Cite as
Bruzzone A., Massei M., De Gloria A., De Rosa F., De Paoli A., Ferrari E. (2021). Serious Game for Education and Training of Industrial Managers respect Pandemics. Proceedings of the 11th International Defence and Homeland Security Simulation Worskhop (DHSS 2021), pp. . DOI: https://doi.org/10.46354/i3m.2021.dhss.011
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Abstract
This paper is focusing in analyzing how the use of simulation and serious games could be effectively used to develop decision making capability within a crisis scenario; the authors propose here the simulation of a fictional scenario dealing with pandemics, where decisions should be finalized addressing multiple aspects considering multi target functions. The scenario has been used to conduct experimentations and to improve the impact on the training audience respect the covid-19 current crisis.
References
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Volume Details
Volume Title
Proceedings of the 11th
International Defense and Homeland Security Simulation Workshop (DHSS 2021)
Conference Location and Date
Online Edition
September 15-17, 2021
Conference ISSN
2724-0363
Volume ISBN
978-88-85741-63-8
Volume Editors
Agostino G. Bruzzone
MITIM-DIME, University of Genoa, Italy
Benjamin Goldberg
US Army DEVCOM Soldier Center, USA
Francesco Longo
University of Calabria, Italy
DHSS 2021 Board
Agostino G. Bruzzone
General Chair
MITIM-DIME, University of Genoa, Italy
Benjamin Goldberg
Program Chair
US Army DEVCOM Soldier Center, USA
Copyright
© 2021 The Authors. The articles are open access and distributed under the terms and conditions of the Creative Commons Attribution (CC BY-NC-ND) license.